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	<title>EricHolsinger.com &#187; Game Dev</title>
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	<description>This is where you get the spin on Eric Holsinger.</description>
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		<title>Sample Avatar Headshots (in-progress)</title>
		<link>http://EricHolsinger.com/game-dev/sample-avatar-headshots-in-progress/</link>
		<comments>http://EricHolsinger.com/game-dev/sample-avatar-headshots-in-progress/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 14:45:28 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://EricHolsinger.com/general/sample-avatar-headshots-in-progress/</guid>
		<description><![CDATA[avatar headshots Originally uploaded by EricHolsinger Here are some naked-mole-people style avatar headshots from the paper-doll avatar catalog which I&#8217;m building for my game. So far I&#8217;ve made a few layers for different body colors, eyes, eye colors, and a few noses. Only one mouth so far. I may need to browse through Foundation Flash [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Illustrator, I&#8217;m not a-scared of you anymore.</title>
		<link>http://EricHolsinger.com/game-dev/illustrator-im-not-a-scared-of-you-anymore/</link>
		<comments>http://EricHolsinger.com/game-dev/illustrator-im-not-a-scared-of-you-anymore/#comments</comments>
		<pubDate>Thu, 22 Oct 2009 19:10:31 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://EricHolsinger.com/general/illustrator-im-not-a-scared-of-you-anymore/</guid>
		<description><![CDATA[Illustrator, I&#8217;m not a-scared of you anymore. Originally uploaded by EricHolsinger I&#8217;ve been wanting to make a paper-doll (wikipedia) style avatar selection for my game, but I&#8217;ve been baffled and overwhelmed by Adobe Illustrator in the past. Illustrator, or some vector based program, seems like the best choice because of the &#8230; well &#8230; vectors. [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Game Prototype Released</title>
		<link>http://EricHolsinger.com/game-dev/game-prototype-released/</link>
		<comments>http://EricHolsinger.com/game-dev/game-prototype-released/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 16:00:56 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>

		<guid isPermaLink="false">http://EricHolsinger.com/general/game-prototype-released/</guid>
		<description><![CDATA[Prototype Released Originally uploaded by EricHolsinger I just released a limited, but functioning, prototype of my web based game to some friends today. The plan to to start releasing improved prototypes on a regular basis, now. But, paying work will determine how often the prototypes are released.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Second game preview</title>
		<link>http://EricHolsinger.com/game-dev/second-game-preview/</link>
		<comments>http://EricHolsinger.com/game-dev/second-game-preview/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 18:16:07 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>

		<guid isPermaLink="false">http://EricHolsinger.com/general/second-game-preview/</guid>
		<description><![CDATA[Second game preview Originally uploaded by EricHolsinger I&#8217;ve been working on the mechanics of the game more. I hope to have a limited mechanical preview available to some people to play test in about 2 weeks. I had a really silly bug that looked like some Ajax wasn&#8217;t updating, and had the smell of a [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>early game preview</title>
		<link>http://EricHolsinger.com/game-dev/early-game-preview/</link>
		<comments>http://EricHolsinger.com/game-dev/early-game-preview/#comments</comments>
		<pubDate>Fri, 21 Aug 2009 15:29:49 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://EricHolsinger.com/general/early-game-preview/</guid>
		<description><![CDATA[early, early, early preview Originally uploaded by EricHolsinger An early preview of things to come. Still working on a lot of the UI mechanics before trying to clean it all up and present it nicely. Yii framework is working really, really well. I hope to have a functioning game in early September. Lots to do [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>My Facebook game, making headway again</title>
		<link>http://EricHolsinger.com/game-dev/my-facebook-game-making-headway-again/</link>
		<comments>http://EricHolsinger.com/game-dev/my-facebook-game-making-headway-again/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 19:13:32 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[facebook]]></category>

		<guid isPermaLink="false">http://ericholsinger.net/?p=324</guid>
		<description><![CDATA[Some people know that I&#8217;ve been working on a web game that I plan to integrate with Facebook. The initial prototype took a few weeks of halfhearted hacking and thrashing around between PHP and MySql, getting used to LAMP style programming again. I got a working proof of concept up and running and started making [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Intel Level Up 2009 contest</title>
		<link>http://EricHolsinger.com/game-dev/intel-level-up-2009-contest/</link>
		<comments>http://EricHolsinger.com/game-dev/intel-level-up-2009-contest/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 13:23:29 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Contest]]></category>

		<guid isPermaLink="false">http://ericholsinger.net/?p=318</guid>
		<description><![CDATA[Intel is promoting a game contest called Level Up 2009. The contest is designed to promote usage of Intels development tools (compiler, threading libs, etc). It probably also serves to publicly open up the final QA process, too. Not a developer? Well, you can play and rate the contest entries. You might have some fun [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Evaluating Vector Tools for Game Art Illustration</title>
		<link>http://EricHolsinger.com/game-dev/evaluating-vector-tools-for-game-art-illustration/</link>
		<comments>http://EricHolsinger.com/game-dev/evaluating-vector-tools-for-game-art-illustration/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 09:07:41 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://ericholsinger.net/?p=300</guid>
		<description><![CDATA[I&#8217;ve been working on a game project in my spare time and need a good tool for vector illustration. The obvious choice is Adobe Illustrator, right? Well, I wanted to explore my options and see if I could find something cheaper. My primary criteria: Mac OS X and Wacom Intuos4 tablet support. Secondary: some sort [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Game Editor source code released</title>
		<link>http://EricHolsinger.com/game-dev/game-editor-source-code-released/</link>
		<comments>http://EricHolsinger.com/game-dev/game-editor-source-code-released/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 18:04:26 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Game Editor]]></category>

		<guid isPermaLink="false">http://ericholsinger.net/?p=238</guid>
		<description><![CDATA[Makslane Rodrigues finally released the source for his game programming tool, Game Editor. This is well overdue. Makslane himself has admitted that Game Editor wasn&#8217;t lucrative enough and he had to go get a job somewhere else. Once employed, he didn&#8217;t have enough time to make game editor into the tool the user base was [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Use Game Editor to create a cross-platform game for GP2X F-200 and Windows Mobile</title>
		<link>http://EricHolsinger.com/programming/use-game-editor-to-create-a-cross-platform-game-for-gp2x-f-200-and-windows-mobile/</link>
		<comments>http://EricHolsinger.com/programming/use-game-editor-to-create-a-cross-platform-game-for-gp2x-f-200-and-windows-mobile/#comments</comments>
		<pubDate>Sun, 10 Aug 2008 16:38:35 +0000</pubDate>
		<dc:creator>Eric Holsinger</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[cross-platform]]></category>
		<category><![CDATA[f-200]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Game Editor]]></category>
		<category><![CDATA[gp2x]]></category>
		<category><![CDATA[windows mobile]]></category>

		<guid isPermaLink="false">http://ericholsinger.net/?p=86</guid>
		<description><![CDATA[I am going to show an example of writing a cross-plaform game for GP2X/GP2X F-200 and Windows Mobile. I&#8217;ll test it out on a GP2X F-200, Palm Treo 750W and AT&#38;T 8125 smartphone. It will also be playable on Windows and Linux, too. Game Editor I&#8217;m going to use a tool called Game Editor, by [...]]]></description>
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		<slash:comments>2</slash:comments>
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