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	<title>Comments on: Evaluating Vector Tools for Game Art Illustration</title>
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		<title>By: Julian</title>
		<link>http://EricHolsinger.com/game-dev/evaluating-vector-tools-for-game-art-illustration/comment-page-1/#comment-16737</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Fri, 11 Sep 2009 18:28:16 +0000</pubDate>
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		<description>Hi Eric, 

Some other options to investigate are VectorDesigner (no animation though IIRC), and Plastic Animation Paper (which I think supports vectors in some basic form).</description>
		<content:encoded><![CDATA[<p>Hi Eric, </p>
<p>Some other options to investigate are VectorDesigner (no animation though IIRC), and Plastic Animation Paper (which I think supports vectors in some basic form).</p>
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		<title>By: Josh</title>
		<link>http://EricHolsinger.com/game-dev/evaluating-vector-tools-for-game-art-illustration/comment-page-1/#comment-15793</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Fri, 17 Apr 2009 13:33:44 +0000</pubDate>
		<guid isPermaLink="false">http://ericholsinger.net/?p=300#comment-15793</guid>
		<description>Looks cool man - nice charrys! I pretty much live in Illustrator world...so that would be my recommendation. :)</description>
		<content:encoded><![CDATA[<p>Looks cool man &#8211; nice charrys! I pretty much live in Illustrator world&#8230;so that would be my recommendation. <img src='http://EricHolsinger.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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