This is the first video in my Unity 5 2D Platform Game Development Tutorial series.
In this first video, I introduce Unity 5 and show how we are going to set up the project for the future steps. We also download an import public domain art assets from Kenney, using OpenGameArt.org.
Some of the highlights:
In this video, we …
- download Unity
- create a new project with Scenes and Sprites folders
- save the first Scene
- import Kenney’s art
- create a player actor
- create a ground block
- add collision components
- add gravity
- preview the game
In the next video, I will be showing how to get keyboard input working to control jumping and left/right movement.
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